Roman Triarius

Medium humanoid (human), any alignment

Armor Class 18 (half plate, or chainmail; shield ) or 19 (banded mail or split mail; shield)

Hit Points 32 (5d8 + 10)

Speed 30 ft.

StrDexConIntWisCha
14 (+2)12 (+1)14 (+2)12 (+1)14 (+2)12 (+1)

Proficiency Bonus +2

Saving Throws Str +4, Con +4

Skills Athletics +4, Insight +4, Intimidation +3, Perception +4, War +3

Senses passive Perception 14

Languages Latin

Challenge 1 (200 XP)


Action Surge. One time per short or long rest, a Triarius may take an extra action on their turn.

Fighting Style. Dueling. A Triarius adds 2 to its melee damage with their swords, daggers, and spears.

Actions

Multiattack: The triarius makes two melee attacks with its shortsword or spear. It can also make two ranged attacks with its javelins.

Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage or 8 (1d8 + 4) if used two-handed.

Javelin: Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Dagger: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.