Medium humanoid (human), any alignment
Armor Class 18 (half plate, or chainmail; shield ) or 19 (banded mail or split mail; shield)
Hit Points 32 (5d8 + 10)
Speed 30 ft.
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Proficiency Bonus +2
Saving Throws Str +4, Con +4
Skills Athletics +4, Insight +4, Intimidation +3, Perception +4, War +3
Senses passive Perception 14
Languages Latin
Challenge 1 (200 XP)
Action Surge. One time per short or long rest, a Triarius may take an extra action on their turn.
Fighting Style. Dueling. A Triarius adds 2 to its melee damage with their swords, daggers, and spears.
Actions
Multiattack: The triarius makes two melee attacks with its shortsword or spear. It can also make two ranged attacks with its javelins.
Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage or 8 (1d8 + 4) if used two-handed.
Javelin: Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dagger: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.