Gaulish Barbarian

Medium humanoid (any race), any alignment

Armor Class 15 or 17 with shield
Hit Points 38 (4d8 + 12)
Speed 30 ft.

StrDexConIntWisCha
16 (+3)14 (+2)16 (+3)10 (+0)12 (+1)10 (+0)

Proficiency Bonus +2
Saving Throws Str +5, Con +5
Skills Athletics +5, Intimidation +2, Perception +3, Stealth +4
Senses passive Perception 13 Languages Gaulish
Challenge 1 (200 XP)


Rage.2/long rest. A Gaulish barbarian can enter a rage, gaining resistance to all bludgeoning, piercing, and slashing damage and a +2 bonus to all damage done with melee attacks that rely on Strength.  

Reckless. At the start of its turn, the Gaulish barbarian can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Longsword or Battleaxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used two-handed.

Spear: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Sling: Ranged Weapon Attack: +4 to hit, ranged 30/120 ft., one target. Hit: 4 (1d4 + 2) piercing damage.