Canocephite

Medium Fiend (Canocephite), Chaotic Evil

Armor Class 15 Initiative +1 (11)
Hit Points 27 (6d8)
Speed 30 ft.

StrDexConIntWisCha
14 (+2)12 (+1)11 (+0)6 (-2)10 (+0)7 (-2)

Skills Athletics +4, Perception +2
Senses Darkvision 60 ft., Passive Perception 12
Languages Canocephite
Challenge 1/2 (100 XP) Proficiency Bonus +2


Keen Hearing and Smell. The canocephite has Advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Rend. Melee Attack Roll: +4, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Spear. Melee or Ranged Attack Roll: +4, reach 10 ft. or range 20/60 ft. Hit: 5 (1d6 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if used with two hands to make a melee attack.
Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d8 + 1) Piercing damage.

Bonus Actions

Rampage. Immediately after dealing damage to a creature that is already Bloodied, the canocephite moves up to half its Speed, and it makes one Rend attack.


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