Medium Fiend (Canocephite), Chaotic Evil
Armor Class 15 Initiative +1 (11)
Hit Points 27 (6d8)
Speed 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 7 (-2) |

Skills Athletics +4, Perception +2
Senses Darkvision 60 ft., Passive Perception 12
Languages Canocephite
Challenge 1/2 (100 XP) Proficiency Bonus +2
Keen Hearing and Smell. The canocephite has Advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Rend. Melee Attack Roll: +4, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Spear. Melee or Ranged Attack Roll: +4, reach 10 ft. or range 20/60 ft. Hit: 5 (1d6 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if used with two hands to make a melee attack.
Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d8 + 1) Piercing damage.
Bonus Actions
Rampage. Immediately after dealing damage to a creature that is already Bloodied, the canocephite moves up to half its Speed, and it makes one Rend attack.
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