Medium humanoid (human), any alignment
Armor Class 16 or 17 (breastplate, scale mail, or chainmail; shield)
Hit Points 26 (4d8 + 8)
Speed 30 ft.
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Proficiency Bonus +2
Saving Throws Str +4, Con +4
Skills Athletics +4, Intimidation +3, Perception +3
Senses passive Perception 13
Languages Gaulish, Greek, Illyrian, Latin, Phrygian, Sardinian, Thracian, Umbrian or other
Challenge 1/2 (100 XP)
Action Surge. One time per short or long rest, Celtic officers may take an extra action on their turn.
Fighting Style. Dueling. Medium infantry add 2 to their melee damage with their swords, axes, and spears.
Actions
Longsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage or 9 (1d10 + 4) if used two-handed.
Spear: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage, or 8 (1d8 + 4) if used two-handed.
Spear: Ranged Weapon Attack: +4 to hit, ranged 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Javelin: Ranged Weapon Attack: +4 to hit, ranged 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.