Roman Allied Medium Infantry

Medium humanoid (human), any alignment

Armor Class 16 or 17 (breastplate, scale mail, or chainmail; shield)

Hit Points 26 (4d8 + 8)

Speed 30 ft.

StrDexConIntWisCha
14 (+2)12 (+1)14 (+2)12 (+1)12 (+1)12 (+1)

Proficiency Bonus +2

Saving Throws Str +4, Con +4

Skills Athletics +4, Intimidation +3, Perception +3

Senses passive Perception 13

Languages Gaulish, Greek, Illyrian, Latin, Phrygian, Sardinian, Thracian, Umbrian or other

Challenge 1/2 (100 XP)


Action Surge. One time per short or long rest, Celtic officers may take an extra action on their turn.

Fighting Style. Dueling. Medium infantry add 2 to their melee damage with their swords, axes, and spears.

Actions

Longsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage or 9 (1d10 + 4) if used two-handed.

Spear: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage, or 8 (1d8 + 4) if used two-handed.

Spear: Ranged Weapon Attack: +4 to hit, ranged 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Javelin: Ranged Weapon Attack: +4 to hit, ranged 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.