{"id":523,"date":"2023-11-01T23:19:42","date_gmt":"2023-11-01T23:19:42","guid":{"rendered":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/?page_id=523"},"modified":"2023-11-14T00:33:20","modified_gmt":"2023-11-14T00:33:20","slug":"strength","status":"publish","type":"page","link":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/strength\/","title":{"rendered":"Strength"},"content":{"rendered":"\n<p>Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"strength-checks\">Strength Checks<\/h2>\n\n\n\n<p>A Strength check can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. The Athletics skill reflects aptitude in certain kinds of Strength checks.<\/p>\n\n\n\n<p><strong>Athletics.<\/strong>&nbsp;Your Strength (Athletics) check covers difficult situations you encounter while climbing, jumping, or swimming. Examples include the following activities:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>You attempt to climb a sheer or slippery cliff, avoid hazards while scaling a wall, or cling to a surface while something is trying to knock you off.<\/li>\n\n\n\n<li>You try to jump an unusually long distance or pull off a stunt midjump.<\/li>\n\n\n\n<li>You struggle to swim or stay afloat in treacherous currents, storm-tossed waves, or areas of thick seaweed. Or another creature tries to push or pull you underwater or otherwise interfere with your swimming.<\/li>\n<\/ul>\n\n\n\n<p><strong>Other Strength Checks.<\/strong>&nbsp;The GM might also call for a Strength check when you try to accomplish tasks like the following:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Force open a stuck, locked, or barred door<\/li>\n\n\n\n<li>Break free of bonds<\/li>\n\n\n\n<li>Push through a tunnel that is too small<\/li>\n\n\n\n<li>Hang on to a wagon while being dragged behind it<\/li>\n\n\n\n<li>Tip over a statue<\/li>\n\n\n\n<li>Keep a boulder from rolling<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"attack-rolls-and-damage\">Attack Rolls and Damage<\/h2>\n\n\n\n<p>You add your Strength modifier to your attack roll and your damage roll when attacking with a melee weapon such as a mace, a battleaxe, or a javelin. You use melee weapons to make melee attacks in hand-to-hand combat, and some of them can be thrown to make a ranged attack.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"lifting-and-carrying\">Lifting and Carrying<\/h2>\n\n\n\n<p>Your Strength score determines the amount of weight you can bear. The following terms define what you can lift or carry.<\/p>\n\n\n\n<p><strong>Carrying Capacity.<\/strong>&nbsp;Your carrying capacity is your Strength score multiplied by 15. This is the weight (in pounds) that you can carry, which is high enough that most characters don&#8217;t usually have to worry about it.<\/p>\n\n\n\n<p><strong>Push, Drag, or Lift.<\/strong>&nbsp;You can push, drag, or lift a weight in pounds up to twice your carrying capacity (or 30 times your Strength score). While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.<\/p>\n\n\n\n<p><strong>Size and Strength.<\/strong>&nbsp;Larger creatures can bear more weight, whereas Tiny creatures can carry less. For each size category above Medium, double the creature&#8217;s carrying capacity and the amount it can push, drag, or lift. For a Tiny creature, halve these weights.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"variant-encumbrance\">Encumbrance<\/h2>\n\n\n\n<p>If you carry weight in excess of 5 times your Strength score, you are&nbsp;<strong>encumbered<\/strong>, which means your speed drops by 10 feet.<\/p>\n\n\n\n<p>If you carry weight in excess of 10 times your Strength score, up to your maximum carrying capacity, you are instead&nbsp;<strong>heavily encumbered<\/strong>, which means your speed drops by 20 feet and you have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Swimming <\/h3>\n\n\n\n<p>Characters carrying weight in excess of 2 times their Strength score have disadvantage on Strength (Athletics) checks made to swim and their swimming speed is reduced to half. Characters carrying weight in excess of 5 times their Strength score cannot swim.<\/p>\n\n\n\n<html><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7407299123652569\"\n     crossorigin=\"anonymous\"><\/script>\n<!-- Ad Unit 1 -->\n<ins class=\"adsbygoogle\"\n     style=\"display:block\"\n     data-ad-client=\"ca-pub-7407299123652569\"\n     data-ad-slot=\"8734563693\"\n     data-ad-format=\"auto\"\n     data-full-width-responsive=\"true\"><\/ins>\n<script>\n     (adsbygoogle = window.adsbygoogle || []).push({});\n<\/script> <\/html>\n\n","protected":false},"excerpt":{"rendered":"<p>Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force. Strength Checks A Strength check can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation. The Athletics skill reflects aptitude in &#8230; <a title=\"Strength\" class=\"read-more\" href=\"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/strength\/\" aria-label=\"Read more about Strength\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-523","page","type-page","status-publish"],"_links":{"self":[{"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/pages\/523","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/comments?post=523"}],"version-history":[{"count":4,"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/pages\/523\/revisions"}],"predecessor-version":[{"id":703,"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/pages\/523\/revisions\/703"}],"wp:attachment":[{"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/media?parent=523"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}