{"id":1162,"date":"2025-01-16T18:10:18","date_gmt":"2025-01-16T18:10:18","guid":{"rendered":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/?page_id=1162"},"modified":"2025-01-16T18:10:19","modified_gmt":"2025-01-16T18:10:19","slug":"protection-from-energy-alt","status":"publish","type":"page","link":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/protection-from-energy-alt\/","title":{"rendered":"Protection from Energy (Alt)"},"content":{"rendered":"\n<p><em>Level 3, Abjuration<\/em><\/p>\n\n\n\n<p><strong>Casting Time:<\/strong> Action<br><strong>Range: <\/strong>30 feet<br><strong>Components: <\/strong>V, S<br><strong>Duration:<\/strong> Concentration, up to 1 hour<\/p>\n\n\n\n<p>For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.<\/p>\n\n\n\n<p><strong><em>Alternate Casting.<\/em> <\/strong>If you add 1 GP worth of amber as a component, you can choose Necrotic as an energy type for the touched creature to be protected from. <\/p>\n\n\n\n<p><strong><em>Alternate Casting.<\/em><\/strong> If you add 3 SP worth of mistletoe as a component, you can maintain the spell without concentration. <\/p>\n\n\n\n<p><strong><em>Alternate Casting. <\/em><\/strong>If you add 5 CP worth of spindlewood as a component, you can choose Wind as an energy type for the touched creature to be protected from.  <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"has-text-align-center has-small-font-size\"><em>Advertisement<\/em><\/p>\n\n\n\n<script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-7407299123652569\"\n     crossorigin=\"anonymous\"><\/script>\n<!-- Ad unit 3 Horizontal -->\n<ins class=\"adsbygoogle\"\n     style=\"display:block\"\n     data-ad-client=\"ca-pub-7407299123652569\"\n     data-ad-slot=\"8380364880\"\n     data-ad-format=\"auto\"\n     data-full-width-responsive=\"true\"><\/ins>\n<script>\n     (adsbygoogle = window.adsbygoogle || []).push({});\n<\/script>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Level 3, Abjuration Casting Time: ActionRange: 30 feetComponents: V, SDuration: Concentration, up to 1 hour For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder. Alternate Casting. If you add 1 GP worth of amber as a component, you can choose Necrotic &#8230; <a title=\"Protection from Energy (Alt)\" class=\"read-more\" href=\"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/protection-from-energy-alt\/\" aria-label=\"Read more about Protection from Energy (Alt)\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1162","page","type-page","status-publish"],"_links":{"self":[{"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/pages\/1162","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/comments?post=1162"}],"version-history":[{"count":1,"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/pages\/1162\/revisions"}],"predecessor-version":[{"id":1163,"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/pages\/1162\/revisions\/1163"}],"wp:attachment":[{"href":"https:\/\/bloodstone-press.com\/AvV-Rules-5e\/wp-json\/wp\/v2\/media?parent=1162"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}